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Advanced techniques in MaxIm DL include Digital Development Processing and Deconvolution. These are powerful algorithms for enhancing
deep-sky and planetary images.
Digital Development Processing
Digital Development Processing (DDP) is typically used on deep-sky images
which have a wide range of brightness. DDP is ideal for processing images
of galaxies which have bright cores and faint spiral arms. It works by
compressing the range of brightnesses between the bright and dim portions of an
image. This is similar to stretching or log scaling, but DDP seems to be
the most successful routine and offers quite a bit of user control.

Above: An image of the Whirlpool Galaxy. This image is a median
combine of three 700-second exposures. It has been dark subtracted but otherwise unprocessed. Compare this to the final
DDP image below.
To run DDP on an image, select Filters > Digital Development from the
main menu, or click the DDP button on the toolbar.

Above: The DDP button in the fourth on the filter toolbar.
It looks like a little roll of film with 0s and 1s on it. Very cute.
This will open the Digital Development window. This is similar to some
of the other filter windows discussed in the Filters section. Here you can select the parameters which will affect the
DDP output.

Above: The Digital Development window set for a mild FFT
low-pass filter type, auto background, and a mouse-selected mid-level.
How DDP Works
Digital development is a combination of gamma stretching and unsharp masking.
(See also these two methods under the Stretching
and Filters sections.) Gamma stretching
compresses the dynamic range of the image, allowing both bright and faint
details to be displayed simultaneously. This is ideal for galaxy images
but also works well on certain bright nebulae and globular star clusters. At the
same time, DDP sharpens the image using the preferred unsharp mask technique.
Unsharp masking works by creating a blurred version of the image (the actual
"unsharp mask") and
then subtracting this mask from the original to create a sharper image.
Digital Development Settings
There are a number of parameters which can be adjusted in the Digital
Development window, but only one is really critical for achieving impressive
results. The filter settings control the unsharp masking portion of the
algorithm. This is less important as sharpening can always be applied
later. What we're really after with DDP is squeezing faint spiral arms and
bright core detail out of a single galaxy image. This is where the DDP
Parameters come in.
Filter Type
Just as with the Unsharp Mask command, you can select a type of low-pass
filter to be applied to create the blurred image mask. FFT gives
you the most control, allowing you to select from the FFT Hardness controls to
set the strength of the filter. Basic kernel filters may also be selected.
FFT Hardness
This controls the strength of the FFT filter for the unsharp mask. Mild
produces the most subtle effect, while Hard gives the strongest filtering.
Mild is the recommended setting as the sharpening process is not the most
critical aspect of the DDP method.
DDP Parameters
These are the important settings. Background sets the new background
value in the final processed image. It is usually sufficient to set this
to Auto and let the software select the appropriate value.
Mid-Level is the critical setting and usually the only one which is ever
changed from the default. While there is an Auto setting for this
parameter, it is highly recommended that you use the Mouse setting and
manually select the Mid-Level from the image. Use the preview image to
determine the effect on the final image. In the Whirlpool Galaxy image
above, the background values are around 150, the brightest portions of the
spiral arms are around 250, and the center of the core nearly 1100.
Typically, selecting a region near the brighter spiral arms produces good
results, but some experimentation is necessary.
Tip: Making sure the Digital
Development window is selected (and not the main image), you can adjust the
Screen Stretch to control the preview image. The default screen stretch
for the preview image almost always looks atrocious and nothing like the final
image, so adjusting the preview stretch is recommended.

Above: The Whirlpool Galaxy after DDP processing.
Another Example
Below are images of M106 before and after DDP. Using the Information
control in MaxIm DL, the background values were determined to be around 2000,
the bright spiral arm areas about 14,000, and the core is actually saturated at
65,535. The Background was set automatically and the Mid-Level was
mouse-selected as about 14,000 or so.

Above: Before and after images of M106. The left image
is a composite of six 60-second exposures, summed together but otherwise
unprocessed. The right image is the same picture after DDP processing.
More core detail is visible in the right image and fainter spiral structure is
apparent as well.
Next, Deconvolution Processing...

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